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Death Markers and Player Heads

Every death on One Life leaves a mark on the world.

Death markers#

When a player dies, a player head with their skin is placed at the exact spot where they died. Stumble across one and you know someone's run ended there.

A player who logs out during a fight (combat log) drops their player head too, together with everything they were carrying.

What the head remembers#

Every death marker head remembers who died and how. Break the head and pick it up, then hover over it in your inventory to see:

LineWhat it shows
DiedThe date and time they died (server time)
CauseWhat killed them - the same as the death message in chat
SurvivedHow long they survived

The head keeps this when you place it somewhere else and break it again - so you can keep it as a trophy or build a memorial with it. It also keeps it if the head is blown up or pushed by a piston.

NoteHeads from deaths before 8 October 2026 don't have this information. A combat-logged player's head is dropped as an item, so it doesn't have it either.

A dead player's Ender Chest#

Holding a dead player's head lets you claim what was in their Ender Chest when they died.

  1. Hold the dead player's head in your hand.
  2. Run /deadenderchest.
  3. A chest is placed right in front of you, filled with everything their Ender Chest held at the moment they died. Make sure there's a free spot in front of you first.
ImportantEach dead player's Ender Chest can only be claimed once - whoever gets there first takes it.
CommandWhat it does
/deadenderchestWhile holding a dead player's head, places a chest in front of you with their Ender Chest contents from when they died.
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